Abstract
The growth of anime streaming in India has changed how Japanese animation is shared. It has moved away from ways like TV and physical copies to digital platforms and licensing deals. As more platforms compete, control over which content is available and when it comes out can become an advantage. This paper looks at the competition law issues tied to ** exclusivity** in anime streaming. This means when one platform gets the right to release an anime first or only for a certain time. The study is based on India’s Competition Act, 2002 focusing on Sections 3 4 3(5) and 19. It looks at how to define the market assess market power check for foreclosure understand consumer impact, examine barriers to entry and consider efficiency arguments. These help judge whether exclusive licensing deals are fair or harmful. The paper also compares how the European Union and the United States handle exclusivity. The Crunchyroll–Muse Asia distribution case is used as an example to show how staggered release windows can affect competition in India. Even if a delay in release does not break competition law, repeated or long-term exclusivity. In the case when a platform has market power and no real alternatives which may lead to concerns, about blocking competitors. The paper ends by asking if India’s current competition-law framework is flexible enough to deal with the digital content market.